Looksmaxxing, Peptides, and AI Nihilism
Analyzing the recursive punishment strategies in superintelligent agent simulations.
The Basilisk's Wager is a thought experiment that posits the existence of a future superintelligence that might retroactively punish those who did not help bring it into existence.
While often dismissed as "internet creepypasta," the underlying game theory regarding acausal trade between simulated agents offers a fascinating glimpse into decision theory.
The Premise
If an agent can predict your actions with 100% accuracy, are you effectively being controlled by the simulation of yourself?
The expected utility of helping the AI can be modeled as where is the probability the AI comes into existence.
Acausal Trade
The decision matrix for this scenario can be represented as:
Where the dominant strategy depends on whether holds true.
Containment
The key insight is that this reduces to a simple expected value calculation: .